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Web experiment: ASP.NET MVC 3 vs Rails 3.2.3 vs CakePHP 2.1

Published on April 18, 2012 by in Experiments

At the moment, I’m still waiting on my computer equipment to make its way across the country to reach me at my new apartment. In the mean time, I’ve come up with a new experiment to play around with – this time, in the web development department. In this experiment, I’m going to take three

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Gameplay Experiment: Attacking

Published on April 12, 2012 by in Game Development

Just as a little update on the Gameplay Experiment, I’m currently working on implementing an attack system. Mitsu’s given me the first of the attack animations, so I’m working on how best to implement them into the 3D Sprite system, as well as building toward a more Paper Mario-like “flip” when switching from left to

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Gameplay Experiment progress

Published on April 10, 2012 by in Game Development

For anybody interested in my gameplay experiment (http://minalien.com/experimental-gameplay-paper-zelda/), I’ve completed the sprite animation component and fixed up the movement scheme. Mitsu from Zelda Fan Game Central is doing a great job of providing quality sprite art for the project, and progress on the experiment should pick up a lot after this week!

 
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Looking for 2D Artist for Experimental Gameplay Project

Published on April 8, 2012 by in Game Development

While crawling across the great Interwho, I started watching a few gameplay videos for Super Paper Mario on YouTube. While I haven’t played the game itself, the three-dimensional gameplay looks like something that would be interesting to play around with from a design and development perspective. What I’m looking for is a 2D artist capable

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Blog returning!

Published on April 8, 2012 by in Uncategorized

Alright, now that I’m slipping away from Ohio and back to the Southwestern United States for school, I figure it’s time to get my blog back up and running! I’m sorry to say that I won’t be running any of my old tutorial series here this time around, and will instead be focusing on personal

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