Posts tagged TGB
TGB 1.7.5 – Multiple Animations for Sprite
It seems that once again I’ve heard the call to write a one-shot tutorial (and strangely enough, this one is also one related to animations). This time, the call for help comes from a user on the GarageGames forums, from a user jumping into the Torque engine line with Torque Game Builder 1.7.5. I have a great amount of respect and love for the Torque engines, and the GarageGames team and community have a lot of people that are really fun to be around (in contrast to my experience with the Unity boards, which seems to have no shortage of elitists).
Once again, we will be writing up a Zelda-like animation, because the file’s on-hand and already formatted and somewhat optimized for our use. And so, if you don’t have it from following previous tutorials, here it is again:
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