It seems that once again I’ve heard the call to write a one-shot tutorial (and strangely enough, this one is also one related to animations). This time, the call for help comes from a user on the GarageGames forums, from a user jumping into the Torque engine line with Torque Game Builder 1.7.5. I have a great amount of respect and love for the Torque engines, and the GarageGames team and community have a lot of people that are really fun to be around (in contrast to my experience with the Unity boards, which seems to have no shortage of elitists).

ZeldaGame- game assets

Once again, we will be writing up a Zelda-like animation, because the file’s on-hand and already formatted and somewhat optimized for our use. And so, if you don’t have it from following previous tutorials, here it is again:

Sample Animation Sheet


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