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A Mythic Beginning

For the majority of my time running tabletop role-playing games, I've run 3rd Edition Dungeons & Dragons. And (until recently) every single time, it's been run using battle maps - grids, wargaming-style miniatures, tokens on a small sheet using arbitrary distances... you get the picture.

That's changing now, though. Lately, I've been running a bunch of different games; 5th Edition D&D, Star Wars: Force and Destiny, Dragon Age/Fantasy AGE, World of Darkness, and starting tomorrow, Pathfinder again. And I'm not using a battle map (or equivalent) in any of them. A lot of my recent inspiration

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Featured post

We're Back (Again, Again, Again!)

Alright, we're back (once again! (again!))! It took me a little while, but I finally found a theme that I'm actually happy with. Originally I was going to roll this as a Wordpress setup, then I decided that I wanted something a bit more lightweight and ran with Ghost. So here we are!

The question is, though, what will I be doing this time around with my blog? Well, I've decided that I'm going to shift my blogging focus away from software engineering. As much as I like writing tutorials and rambling about cool new programming languages, now that I'm

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